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Selected Portfolio

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Voltron VR Chronicles

2017

I developed the VR systems and tools for this Emmy-nominated virtual reality interactive experience.

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Monkey King

2017

I developed the VR systems for this non-interactive realtime-rendered VR experience.

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NBA VR

2017

provided some assistance on this 360 stereoscopic talk show experience.

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Casino League

2014

I gained the achievement "server programmer" while working on this mobile casino project.

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Silent Hill HD

2012

Yep, I worked on it as lead engine programmer. Not every project can be a winner! Shipped on PS3 and Xbox 360.

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Vandal Hearts

2010

I was lead engine programmer on this project, a tactical RPG for Xbox 360 and PS3.

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Touchmaster

2007

A was part of a programming duo for this port of the famous bartop game Touchmaster on the Nintendo DS.

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Dark Alliance 2

2004

I worked on UI and gameplay systems for this PS2 action RPG.

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Run Like Hell

2002

I worked on engine programming, controls and camera for this PS2 action adventure game.

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Sanitarium

1998

I was a designer and lead programmer on Sanitarium, a point and click adventure and still the title I am most proud of.

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War Wind

1996

I was engine programmer on War Wind, a RTS game in the style of Warcraft.

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Anvil of Dawn

1995

I worked on gameplay systems for Anvil of Dawn, an RPG and the first title I worked on professionally.

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