Selected Portfolio

Voltron VR Chronicles
2017
I developed the VR systems and tools for this Emmy-nominated virtual reality interactive experience.

Monkey King
2017
I developed the VR systems for this non-interactive realtime-rendered VR experience.

NBA VR
2017
I provided some assistance on this 360 stereoscopic talk show experience.
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Casino League
2014
I gained the achievement "server programmer" while working on this mobile casino project.

Silent Hill HD
2012
Yep, I worked on it as lead engine programmer. Not every project can be a winner! Shipped on PS3 and Xbox 360.

Vandal Hearts
2010
I was lead engine programmer on this project, a tactical RPG for Xbox 360 and PS3.

Touchmaster
2007
A was part of a programming duo for this port of the famous bartop game Touchmaster on the Nintendo DS.

Dark Alliance 2
2004
I worked on UI and gameplay systems for this PS2 action RPG.

Run Like Hell
2002
I worked on engine programming, controls and camera for this PS2 action adventure game.

Sanitarium
1998
I was a designer and lead programmer on Sanitarium, a point and click adventure and still the title I am most proud of.

War Wind
1996
I was engine programmer on War Wind, a RTS game in the style of Warcraft.

Anvil of Dawn
1995
I worked on gameplay systems for Anvil of Dawn, an RPG and the first title I worked on professionally.
